Monthly Archives: August 2010

Arc Rise Fantasia (Review)

Arc Rise Fantasia opens on a fleet of airships effortlessly cutting through skies, high above the moonlit earth below. Knights clad in heavy, full armor patrol the decks, watching for signs of danger.

Suddenly, a horde of dragons burst through the distant, dark clouds on the horizon. The vigilant knights draw their massive blades, jostling as they anxiously await the impending attack.

A lone teenager confidently strides from the cabin of one ship. He effortlessly wields a sword almost as big as his own frame. Unlike the knights, he wears no armor; all he wears is a modern get-up that looks suspiciously like a skiing outfit, adorned with superfluous accessories (mostly belts).

One of the dragons swoops down for an attack. The teenager confronts the beast alone, completely sure of his own abilities. After a brief fight that ends in inevitable (scripted) victory, the young man is caught off-guard by one of the many other dragons flying about, and sent plummeting from the sky boat. Continue reading

Leave a comment

Filed under Review

StarCraft II: Wings of Liberty (Review)

I don’t play competitive multiplayer games. I especially don’t play them online with random strangers eager to steamroll the “n00b.” I double-especially don’t play multiplayer Starcraft; a game that pits you against literal professionals in the business of, well, playing Starcraft. Though I’ve revisited the 12-year old original several times, it has always been to replay the campaign. Yes, I play Starcraft for the story and, originally, I intended to only play Starcraft II: Wings of Liberty for its story. What do you say about a game that completely changes who you are as a player? Continue reading

Leave a comment

Filed under Review